Added assaulter

feature/victory_gameover
Jers 11 months ago
parent deac8dc163
commit f94f555fd3

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Content/Audio/Common/bladeslash.uasset (Stored with Git LFS)

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Content/Levels/MainMenu.umap (Stored with Git LFS)

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@ -54,6 +54,12 @@ protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="Classes") UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="Classes")
TSubclassOf<AActor> CharacterClass; TSubclassOf<AActor> CharacterClass;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="Melee Info")
TSubclassOf<UDamageType> MeleeDamageType;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="Melee Info")
UAnimMontage* MeleeMontage;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="Ranged Info") UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="Ranged Info")
TSubclassOf<AActor> RangedProjectile; TSubclassOf<AActor> RangedProjectile;

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