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@ -54,9 +54,20 @@ r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
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CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
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CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
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[/Script/Engine.UserInterfaceSettings]
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[/Script/Engine.UserInterfaceSettings]
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RenderFocusRule=NavigationOnly
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HardwareCursors=()
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SoftwareCursors=((Crosshairs, "/Game/Blueprints/UI/BattleUI/SC_CrossHairs.SC_CrossHairs_C"),(Default, "/Game/Blueprints/UI/BattleUI/SC_Normal.SC_Normal_C"))
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ApplicationScale=1.000000
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UIScaleRule=ShortestSide
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CustomScalingRuleClass=None
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UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
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bAllowHighDPIInGameMode=False
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DesignScreenSize=(X=1920,Y=1080)
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bLoadWidgetsOnDedicatedServer=True
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bAuthorizeAutomaticWidgetVariableCreation=False
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bAuthorizeAutomaticWidgetVariableCreation=False
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CustomFontDPI=96
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FontDPIPreset=Standard
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FontDPIPreset=Standard
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FontDPI=72
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bUseCustomFontDPI=False
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[/Script/Engine.Engine]
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/SpaceBattler")
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+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/SpaceBattler")
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