diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 0c5d141..083ee7f 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -54,9 +54,20 @@ r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8 CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' [/Script/Engine.UserInterfaceSettings] +RenderFocusRule=NavigationOnly +HardwareCursors=() +SoftwareCursors=((Crosshairs, "/Game/Blueprints/UI/BattleUI/SC_CrossHairs.SC_CrossHairs_C"),(Default, "/Game/Blueprints/UI/BattleUI/SC_Normal.SC_Normal_C")) +ApplicationScale=1.000000 +UIScaleRule=ShortestSide +CustomScalingRuleClass=None +UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None) +bAllowHighDPIInGameMode=False +DesignScreenSize=(X=1920,Y=1080) +bLoadWidgetsOnDedicatedServer=True bAuthorizeAutomaticWidgetVariableCreation=False +CustomFontDPI=96 FontDPIPreset=Standard -FontDPI=72 +bUseCustomFontDPI=False [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/SpaceBattler") diff --git a/Content/Blueprints/UI/BattleUI/SC_CrossHairs.uasset b/Content/Blueprints/UI/BattleUI/SC_CrossHairs.uasset new file mode 100644 index 0000000..d9823f1 --- /dev/null +++ b/Content/Blueprints/UI/BattleUI/SC_CrossHairs.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ca5ff7c8c91a5294b0002b55c99f58ed485f80d44b2135d70b78d5a6384e3f24 +size 22161 diff --git a/Content/Blueprints/UI/BattleUI/SC_Normal.uasset b/Content/Blueprints/UI/BattleUI/SC_Normal.uasset new file mode 100644 index 0000000..3643c80 --- /dev/null +++ b/Content/Blueprints/UI/BattleUI/SC_Normal.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:23f7dae85b83f10972fe15aec7dd41ea6fe3fe19cb2804f8dbad7bda462ef3c5 +size 24710 diff --git a/Content/Blueprints/UI/BattleUI/WBP_BattleUI.uasset b/Content/Blueprints/UI/BattleUI/WBP_BattleUI.uasset index 58aa5d1..647e815 100644 --- a/Content/Blueprints/UI/BattleUI/WBP_BattleUI.uasset +++ b/Content/Blueprints/UI/BattleUI/WBP_BattleUI.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b6d71f6053bbabfe9c932c4e31c7fdfe93059faf7e9c018fccad129410e4312d -size 167268 +oid sha256:8f9c172381419c08aa05f094ed8eea6d63da0fc5397a2cec66e04cd325c5b8e4 +size 232924 diff --git a/Content/UI/Images/Icons/AbilityCursor.uasset b/Content/UI/Images/Icons/AbilityCursor.uasset new file mode 100644 index 0000000..e4a610b --- /dev/null +++ b/Content/UI/Images/Icons/AbilityCursor.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51287e5b5946be3fcdfd628c367ba65fa0f438180fee8157bb4787e2b7d0b788 +size 8882 diff --git a/Content/UI/Images/Icons/CursorNormal.uasset b/Content/UI/Images/Icons/CursorNormal.uasset new file mode 100644 index 0000000..04d18d2 --- /dev/null +++ b/Content/UI/Images/Icons/CursorNormal.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eadcedac43b2460ae5c6a45d5408aab5829b91bd467a96d6e551ee31a7489ba3 +size 10619