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absg/Source/SpaceBattler/Public/SelectedUpgrade.h

23 lines
376 B

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Upgrade.h"
#include "SelectedUpgrade.generated.h"
/**
*
*/
USTRUCT(BlueprintType)
struct FSelectedUpgrade
{
GENERATED_BODY()
UPROPERTY(BlueprintReadWrite)
UUpgrade* UpgradeData;
UPROPERTY(BlueprintReadWrite)
int32 TimesSelected;
};