Jers
|
056d24a908
|
Added light mech, drop troopers, ability cooldowns
|
10 months ago |
Jers
|
1a7b62262b
|
Added some fluffy UI stuff
|
10 months ago |
Jers
|
c5d77baa69
|
refactored party members into uobjects
|
10 months ago |
Jers
|
d0807c3775
|
Added ability system to battleUI
|
10 months ago |
Jers
|
51d383b90a
|
Added software cursors
|
10 months ago |
Jers
|
50abdfdc21
|
Added ability adding, and UI elements to execute them
|
10 months ago |
Jers
|
cc12c074b0
|
Added gameover and reset game
|
11 months ago |
Jers
|
f6f3f7155a
|
Added the full workflow for interwaves.
|
11 months ago |
Jers
|
94eeccde07
|
Added the mite enemy and started working on AI for melee
|
11 months ago |
Jers
|
84643b06f7
|
Added the barebones pre-battle menu
|
11 months ago |
Jers
|
09746d1a25
|
Fixed some bugs with party spawning getting called twice, cleaned up the battle state machine start logic
|
11 months ago |
Jers
|
74695d1319
|
Refactored menu generation and loot distribution and party setup to player controller. Added Loot logic
|
11 months ago |
Jers
|
d9ace39735
|
Added unit cards for prebattle menu and setup data binding for allocate/deallocate
|
11 months ago |
Jers
|
b99e87b494
|
In process of adding new loot menu for post battle
|
11 months ago |
Jers
|
875dd76b64
|
Added the initial menu refactor and fixed up some spawn spacing. Next up is fixing up the new loot menus.
|
12 months ago |
Jers
|
3a536e646a
|
Added state machine workflow through prebattle menu
|
12 months ago |
Jers
|
6417d6644f
|
Initial commit
|
12 months ago |