Added the initial menu refactor and fixed up some spawn spacing. Next up is fixing up the new loot menus.
parent
3a536e646a
commit
875dd76b64
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@ -1,4 +0,0 @@
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "SBPlayerController.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/PlayerController.h"
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#include "SBPlayerController.generated.h"
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/**
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*
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*/
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UCLASS()
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class SPACEBATTLER_API ASBPlayerController : public APlayerController
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{
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GENERATED_BODY()
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};
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