Added logic for victory.

feature/victory_gameover
Jers 10 months ago
parent cc12c074b0
commit 41b5bd3ea3

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Content/Blueprints/BP_GameState.uasset (Stored with Git LFS)

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@ -24,7 +24,7 @@ public:
protected: protected:
void SpawnUnits(); void SpawnUnits();
UPROPERTY() UPROPERTY(BlueprintReadWrite)
TArray<UWave*> Waves; TArray<UWave*> Waves;
UPROPERTY(BlueprintReadOnly) UPROPERTY(BlueprintReadOnly)

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