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absg/Source/SpaceBattlerEditor.Target.cs

16 lines
410 B

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class SpaceBattlerEditorTarget : TargetRules
{
public SpaceBattlerEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V4;
ExtraModuleNames.AddRange( new string[] { "SpaceBattler" } );
}
}