Jers
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4fbc9a5b57
|
Added flakcannon
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9 months ago |
Jers
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23d61efcd3
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Added flak cannon and HMG
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9 months ago |
Jers
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f1543e141b
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Added officer
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9 months ago |
Jers
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832fa1fc92
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Started to add upgrade buttons to prebattle
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9 months ago |
Jers
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ff298ee6ec
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Added portraits, added graphics for tiered unit selected.
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9 months ago |
Jers
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056d24a908
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Added light mech, drop troopers, ability cooldowns
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10 months ago |
Jers
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041ebcadc1
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Added Scout
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10 months ago |
Jers
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1a7b62262b
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Added some fluffy UI stuff
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10 months ago |
Jers
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c5bafe2735
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Added the interceptor, blood spray
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10 months ago |
Jers
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c5d77baa69
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refactored party members into uobjects
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10 months ago |
Jers
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50abdfdc21
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Added ability adding, and UI elements to execute them
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10 months ago |
Jers
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568e6ebfdb
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Added a lot of smoke and particles
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10 months ago |
Jers
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cc12c074b0
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Added gameover and reset game
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10 months ago |
Jers
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f6f3f7155a
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Added the full workflow for interwaves.
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10 months ago |
Jers
|
f94f555fd3
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Added assaulter
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11 months ago |
Jers
|
deac8dc163
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Fixed up materials, refactored projectile combat, added Wyrm
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11 months ago |
Jers
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38f840f19e
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Added melee combat, added sound system
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11 months ago |
Jers
|
94eeccde07
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Added the mite enemy and started working on AI for melee
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11 months ago |
Jers
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057e6f9602
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Added some basic AI for ranged units.
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11 months ago |
Jers
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b4b1f869a6
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Added spawn raycasting, correct facing and spacing
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11 months ago |
Jers
|
6417d6644f
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Initial commit
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12 months ago |