From 041ebcadc11db36745f910c4eccd7543a960a76d Mon Sep 17 00:00:00 2001 From: Jers Date: Thu, 8 Feb 2024 23:04:58 -0600 Subject: [PATCH] Added Scout --- Content/Blueprints/BP_PlayerController.uasset | 4 ++-- .../Units/Common/AI/BTTask_MoveToClosestEnemy.uasset | 4 ++-- Content/Blueprints/Units/Common/BP_Unit.uasset | 4 ++-- Content/Blueprints/Units/EM_Scout/ABP_Scout.uasset | 3 +++ Content/Blueprints/Units/EM_Scout/BP_Scout.uasset | 3 +++ Content/Blueprints/Units/EM_Scout/M_Scout_Attack.uasset | 3 +++ Content/Data/PlayerUnits/DA_Scout.uasset | 3 +++ Content/Levels/MainMenu.umap | 2 +- Content/Models/PlayerUnits/Interceptor/Base.uasset | 4 ++-- Content/Models/PlayerUnits/Interceptor/Trim.uasset | 4 ++-- Content/Models/PlayerUnits/Scout/ScoutBase.uasset | 3 +++ Content/Models/PlayerUnits/Scout/ScoutBaseSword.uasset | 3 +++ Content/Models/PlayerUnits/Scout/ScoutBlade.uasset | 3 +++ Content/Models/PlayerUnits/Scout/ScoutHelmet.uasset | 3 +++ Content/Models/PlayerUnits/Scout/ScoutJetpack.uasset | 3 +++ Content/Models/PlayerUnits/Scout/ScoutShell.uasset | 3 +++ Content/Models/PlayerUnits/Scout/ScoutTrim.uasset | 3 +++ Content/Models/PlayerUnits/Scout/ScoutVisor.uasset | 3 +++ .../Scout/Textures/scout_BaseHelmet_BaseColor.uasset | 3 +++ .../PlayerUnits/Scout/Textures/scout_BaseHelmet_Normal.uasset | 3 +++ .../scout_BaseHelmet_OcclusionRoughnessMetallic.uasset | 3 +++ .../Scout/Textures/scout_BaseJetpack_BaseColor.uasset | 3 +++ .../Scout/Textures/scout_BaseJetpack_Normal.uasset | 3 +++ .../scout_BaseJetpack_OcclusionRoughnessMetallic.uasset | 3 +++ .../Scout/Textures/scout_BaseSword_BaseColor.uasset | 3 +++ .../PlayerUnits/Scout/Textures/scout_BaseSword_Normal.uasset | 3 +++ .../scout_BaseSword_OcclusionRoughnessMetallic.uasset | 3 +++ .../PlayerUnits/Scout/Textures/scout_Base_BaseColor.uasset | 3 +++ .../PlayerUnits/Scout/Textures/scout_Base_Normal.uasset | 3 +++ .../Textures/scout_Base_OcclusionRoughnessMetallic.uasset | 3 +++ .../PlayerUnits/Scout/Textures/scout_Blade_BaseColor.uasset | 3 +++ .../PlayerUnits/Scout/Textures/scout_Blade_Normal.uasset | 3 +++ .../Textures/scout_Blade_OcclusionRoughnessMetallic.uasset | 3 +++ .../PlayerUnits/Scout/Textures/scout_Shell_BaseColor.uasset | 3 +++ .../PlayerUnits/Scout/Textures/scout_Shell_Normal.uasset | 3 +++ .../Textures/scout_Shell_OcclusionRoughnessMetallic.uasset | 3 +++ .../PlayerUnits/Scout/Textures/scout_Trim_BaseColor.uasset | 3 +++ .../PlayerUnits/Scout/Textures/scout_Trim_Normal.uasset | 3 +++ .../Textures/scout_Trim_OcclusionRoughnessMetallic.uasset | 3 +++ .../PlayerUnits/Scout/Textures/scout_Visor_BaseColor.uasset | 3 +++ .../PlayerUnits/Scout/Textures/scout_Visor_Normal.uasset | 3 +++ .../Textures/scout_Visor_OcclusionRoughnessMetallic.uasset | 3 +++ Content/Models/PlayerUnits/Scout/scout.uasset | 3 +++ Content/Models/PlayerUnits/Scout/scout_Anim_Attack.uasset | 3 +++ Content/Models/PlayerUnits/Scout/scout_Anim_Idle.uasset | 3 +++ Content/Models/PlayerUnits/Scout/scout_Anim_Move.uasset | 3 +++ Content/Models/PlayerUnits/Scout/scout_Anim_TPose.uasset | 3 +++ Content/Models/PlayerUnits/Scout/scout_PhysicsAsset.uasset | 3 +++ Content/Models/PlayerUnits/Scout/scout_Skeleton.uasset | 3 +++ 49 files changed, 140 insertions(+), 11 deletions(-) create mode 100644 Content/Blueprints/Units/EM_Scout/ABP_Scout.uasset create mode 100644 Content/Blueprints/Units/EM_Scout/BP_Scout.uasset create mode 100644 Content/Blueprints/Units/EM_Scout/M_Scout_Attack.uasset create mode 100644 Content/Data/PlayerUnits/DA_Scout.uasset create mode 100644 Content/Models/PlayerUnits/Scout/ScoutBase.uasset create mode 100644 Content/Models/PlayerUnits/Scout/ScoutBaseSword.uasset create mode 100644 Content/Models/PlayerUnits/Scout/ScoutBlade.uasset create mode 100644 Content/Models/PlayerUnits/Scout/ScoutHelmet.uasset create mode 100644 Content/Models/PlayerUnits/Scout/ScoutJetpack.uasset create mode 100644 Content/Models/PlayerUnits/Scout/ScoutShell.uasset create mode 100644 Content/Models/PlayerUnits/Scout/ScoutTrim.uasset create mode 100644 Content/Models/PlayerUnits/Scout/ScoutVisor.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_BaseHelmet_BaseColor.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_BaseHelmet_Normal.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_BaseHelmet_OcclusionRoughnessMetallic.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_BaseJetpack_BaseColor.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_BaseJetpack_Normal.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_BaseJetpack_OcclusionRoughnessMetallic.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_BaseSword_BaseColor.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_BaseSword_Normal.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_BaseSword_OcclusionRoughnessMetallic.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Base_BaseColor.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Base_Normal.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Base_OcclusionRoughnessMetallic.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Blade_BaseColor.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Blade_Normal.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Blade_OcclusionRoughnessMetallic.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Shell_BaseColor.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Shell_Normal.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Shell_OcclusionRoughnessMetallic.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Trim_BaseColor.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Trim_Normal.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Trim_OcclusionRoughnessMetallic.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Visor_BaseColor.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Visor_Normal.uasset create mode 100644 Content/Models/PlayerUnits/Scout/Textures/scout_Visor_OcclusionRoughnessMetallic.uasset create mode 100644 Content/Models/PlayerUnits/Scout/scout.uasset create mode 100644 Content/Models/PlayerUnits/Scout/scout_Anim_Attack.uasset create mode 100644 Content/Models/PlayerUnits/Scout/scout_Anim_Idle.uasset create mode 100644 Content/Models/PlayerUnits/Scout/scout_Anim_Move.uasset create mode 100644 Content/Models/PlayerUnits/Scout/scout_Anim_TPose.uasset create mode 100644 Content/Models/PlayerUnits/Scout/scout_PhysicsAsset.uasset create mode 100644 Content/Models/PlayerUnits/Scout/scout_Skeleton.uasset diff --git a/Content/Blueprints/BP_PlayerController.uasset b/Content/Blueprints/BP_PlayerController.uasset index 53d53d3..0859fe6 100644 --- a/Content/Blueprints/BP_PlayerController.uasset +++ b/Content/Blueprints/BP_PlayerController.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:74e94abb5c641dfeba8e18c2257d2c2c60d972e27acf90eb3833ad183d256fa1 -size 502287 +oid sha256:d64b5621b6bfa316b4c5405f54f7f8a5424e5222f1fbb2adc6f5ccde4a8c74a6 +size 505827 diff --git a/Content/Blueprints/Units/Common/AI/BTTask_MoveToClosestEnemy.uasset b/Content/Blueprints/Units/Common/AI/BTTask_MoveToClosestEnemy.uasset index f86457d..04e2048 100644 --- a/Content/Blueprints/Units/Common/AI/BTTask_MoveToClosestEnemy.uasset +++ b/Content/Blueprints/Units/Common/AI/BTTask_MoveToClosestEnemy.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:50d37913cf276c77297b356e66695104e4ae24cf4335e44b053cea4d8d31135f -size 262697 +oid sha256:60a0105e59844cb72677ff7da6d5ea411fb45b64a8029c9428c60ed1b1d78cd2 +size 263328 diff --git a/Content/Blueprints/Units/Common/BP_Unit.uasset b/Content/Blueprints/Units/Common/BP_Unit.uasset index 270fb19..3cd5eac 100644 --- a/Content/Blueprints/Units/Common/BP_Unit.uasset +++ b/Content/Blueprints/Units/Common/BP_Unit.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:7daeafc2583508ad5e033ed181c8b93b573f88822e362e9268f5c0e0f1cbb4fe -size 600682 +oid sha256:364ba4c0ae2cc903a59b66251684b5a83702c217629a202be8f33c92b763abe8 +size 595395 diff --git a/Content/Blueprints/Units/EM_Scout/ABP_Scout.uasset b/Content/Blueprints/Units/EM_Scout/ABP_Scout.uasset new file mode 100644 index 0000000..2645ba9 --- /dev/null +++ b/Content/Blueprints/Units/EM_Scout/ABP_Scout.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5c23083b993aa0b7b44a76863a49ff18a5122081cdc4dd30072fa9c492041cde +size 131880 diff --git a/Content/Blueprints/Units/EM_Scout/BP_Scout.uasset b/Content/Blueprints/Units/EM_Scout/BP_Scout.uasset new file mode 100644 index 0000000..81e003d --- /dev/null +++ b/Content/Blueprints/Units/EM_Scout/BP_Scout.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a63659922a224cac7e1fbabeb19fb440ca96cdf74a5a0fa6e83239075d49ecf6 +size 45163 diff --git a/Content/Blueprints/Units/EM_Scout/M_Scout_Attack.uasset b/Content/Blueprints/Units/EM_Scout/M_Scout_Attack.uasset new file mode 100644 index 0000000..22e2100 --- /dev/null +++ b/Content/Blueprints/Units/EM_Scout/M_Scout_Attack.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f08f2b61d4ce661d5b0af4bbc813172a81e7fcec41d48dac654680a0678370dd +size 11249 diff --git a/Content/Data/PlayerUnits/DA_Scout.uasset b/Content/Data/PlayerUnits/DA_Scout.uasset new file mode 100644 index 0000000..bc24cb9 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