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26 lines
543 B
26 lines
543 B
9 months ago
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// Copyright Zelle Games
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#pragma once
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#include "CoreMinimal.h"
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#include "PlayMontageCallbackProxy.h"
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#include "BehaviorTree/Tasks/BTTask_BlackboardBase.h"
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#include "BTTask_Attack.generated.h"
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/**
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*
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*/
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UCLASS()
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class STREETPUNKZ_API UBTTask_Attack : public UBTTask_BlackboardBase
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{
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GENERATED_BODY()
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virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) override;
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protected:
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UPROPERTY()
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UBehaviorTreeComponent* OwnerComponent;
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UPROPERTY()
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UPlayMontageCallbackProxy* MontageCallbackProxy;
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};
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